Kingdom of Vanguard
ЗавантажитиA village, a map full of real people, and time running even when you're not looking. ⚒️ START FROM THE GROUND Clear down forests, dig clay, mine iron. Build the warehouse before production overflows, the farm before there are not enough people, the wall before anyone notices you. Each project goes into a queue, and choosing the order is half the game. ⚔️ ASSEMBLE THE RIGHT ARMY Lancer holds off cavalry.
Swordsman withstands infantry. Light cavalry loots and returns before the enemy reacts. There is no such thing as a good troop — there is only the right troop for what's coming. 🔨 RESEARCH AT THE BLACKSMITH A tree of 48 research points across six paths: military, defense, economy, logistics, siege, and espionage.
You'll never complete them all — you don't have enough points. So choose: one player becomes a specialist in cavalry and looting, another in defense and economy. Two veteran accounts look different from each other.
And what you've learned isn't lost. Losing a battle hurts—production, troops, position—but the research continues with you. You can react after taking a beating. 🛡️ TRIBES DECIDE WARS Alone you survive; in a group you conquer.
Collective treasury, weekly missions, coordinated attacks, and someone to warn you when the enemy moves. 🗺️ THE WORLD DOESN'T WAIT Production runs with the app closed. You come back, collect, decide on the next project, and send troops. You don't need to be glued to the screen—but your neighbors aren't standing still either. ⏳ CONQUERING TAKES TIME Taking an enemy village requires nobles, and nobles require an Academy, and an Academy requires an empire.
Nobody conquers in the first week. That's the point. No ads.
No purchases. Just the map, the clock, and whoever is on the other side.
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